I’m not much of a video gamer. I know I have a Sega Genesis in the front room and rumour has it that there’s a GameCube in the house, too. But that’s it. We don’t have any Playstations or XBoxes or Wiis or whatever the big platform of the day is. That doesn’t mean I’m not fascinated by the technology.
Recently at E3, Microsoft released a demonstration video of the next level of gaming. It’s something else. In addition to voice and face recognition to identify players, absolutely no controller is needed. A motion-capture device is used to translate movement in the real world into the game. It is the stuff of science fiction.
Beyond the physical interactivity, which is undeniably a step above and beyond what currently exists, the jaw-dropping innovations come from the next piece — the one-on-one interactions an individual can have with a video game character. Some aspects of it are, though exceedingly cool, somewhat unsettling (notice the use of the ideas of “life” and “living” in the next video). It is truly the stuff of science fiction and is not that far from our living rooms.
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Colin Corneau
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Trent
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Colin Corneau
